gdharness for VS Code
io.github.aureliolo/gdharness
A harness for driving a Godot 4 project from an agent: addons, runtime bridge, MCP server, CLI.
client:VS Code
transport:stdio
runtime:npm
Install gdharness in VS Code
.vscode/mcp.json
{
"inputs": [
{
"type": "promptString",
"id": "godot-path",
"description": "GODOT_PATH",
"password": true
}
],
"servers": {
"gdharness": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"gdharness"
],
"env": {
"GODOT_PATH": "${input:godot-path}"
}
}
}
}
VS Code prompts for each input the first time the server starts, so no secret is written to the file. VS Code docs