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gdharness for VS Code

io.github.aureliolo/gdharness

A harness for driving a Godot 4 project from an agent: addons, runtime bridge, MCP server, CLI.

client:VS Code transport:stdio runtime:npm

Install gdharness in VS Code

.vscode/mcp.json

{
  "inputs": [
    {
      "type": "promptString",
      "id": "godot-path",
      "description": "GODOT_PATH",
      "password": true
    }
  ],
  "servers": {
    "gdharness": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "gdharness"
      ],
      "env": {
        "GODOT_PATH": "${input:godot-path}"
      }
    }
  }
}

VS Code prompts for each input the first time the server starts, so no secret is written to the file. VS Code docs

gdharness in other clients