unreal engine mcp MCP
v0.6.0-beta-aio.github.chir24/unreal-engine-mcp
MCP server for Unreal Engine 5 with 23 tools for game development automation.
transport:stdio
runtime:npm
Target client
run in your project directory
claude mcp add unreal-engine-mcp -e LOG_LEVEL=<LOG_LEVEL> -e MCP_ROUTE_STDOUT_LOGS=<MCP_ROUTE_STDOUT_LOGS> -e UE_PROJECT_PATH=<UE_PROJECT_PATH> -e UE_EDITOR_EXE=<UE_EDITOR_EXE> -e UE_SCREENSHOT_DIR=<UE_SCREENSHOT_DIR> -e MCP_AUTOMATION_PORT=<MCP_AUTOMATION_PORT> -e MCP_AUTOMATION_HOST=<MCP_AUTOMATION_HOST> -e MCP_AUTOMATION_ALLOW_NON_LOOPBACK=<MCP_AUTOMATION_ALLOW_NON_LOOPBACK> -e MCP_AUTOMATION_CLIENT_MODE=<MCP_AUTOMATION_CLIENT_MODE> -e MCP_AUTOMATION_USE_TLS=<MCP_AUTOMATION_USE_TLS> -e MCP_CONNECTION_TIMEOUT_MS=<MCP_CONNECTION_TIMEOUT_MS> -e MCP_REQUEST_TIMEOUT_MS=<MCP_REQUEST_TIMEOUT_MS> -e MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE=<MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE> -e MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE=<MCP_AUTOMATION_MAX_AUTOMATION_REQUESTS_PER_MINUTE> -- npx -y unreal-engine-mcp-server
Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs
This listing does not declare its tools. Connect the server and your client will discover them on the handshake.