universal game modder for Grok
io.github.doritoman90000/universal-game-modder
Local MCP server: detects a game's engine and gives agents native binary analysis/patching tools.
client:Grok
transport:stdio
runtime:npm
Install universal game modder in Grok
.mcp.json (in your project root)
{
"mcpServers": {
"universal-game-modder": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"universal-game-modder"
]
}
}
}
Grok Build reads Claude Code's .mcp.json and Claude Desktop's config unchanged, so a server you have already set up there needs nothing new. The Grok web app and X integration do not take custom servers. Grok docs