Skip to content
Verified official

Godot MCP Runtime MCP

v3.8.0

io.github.erodenn/godot-mcp-runtime

Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.

transport:stdio runtime:npm

Target client

run in your project directory

Held in this page only — never stored, logged, or sent anywhere but back to your screen.

claude mcp add godot-mcp-runtime -e GODOT_PATH=<GODOT_PATH> -e DEBUG=<DEBUG> -e GODOT_MCP_DISABLE_ELICITATION=<GODOT_MCP_DISABLE_ELICITATION> -e GODOT_MCP_STRICT=<GODOT_MCP_STRICT> -e GODOT_MCP_DISABLE_SECURITY=<GODOT_MCP_DISABLE_SECURITY> -- npx -y godot-mcp-runtime

Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs

This listing does not declare its tools. Connect the server and your client will discover them on the handshake.