Funplay Godot MCP MCP
v0.10.0io.github.funplayai/funplay-godot-mcp
stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.
transport:stdio
runtime:npm
Target client
run in your project directory
claude mcp add funplay-godot-mcp -e FUNPLAY_GODOT_MCP_URL=<FUNPLAY_GODOT_MCP_URL> -e GODOT_MCP_URL=<GODOT_MCP_URL> -e FUNPLAY_GODOT_MCP_TOKEN=<FUNPLAY_GODOT_MCP_TOKEN> -e GODOT_MCP_TOKEN=<GODOT_MCP_TOKEN> -- npx -y funplay-godot-mcp
Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs
This listing does not declare its tools. Connect the server and your client will discover them on the handshake.