Funplay Unreal MCP MCP
v0.2.0io.github.funplayai/funplay-unreal-mcp
stdio bridge for the local Unreal Editor MCP server from FunplayAI/funplay-unreal-mcp.
transport:stdio
runtime:npm
Target client
run in your project directory
claude mcp add funplay-unreal-mcp -e FUNPLAY_UNREAL_MCP_URL=<FUNPLAY_UNREAL_MCP_URL> -e UNREAL_MCP_URL=<UNREAL_MCP_URL> -e FUNPLAY_UNREAL_MCP_TOKEN=<FUNPLAY_UNREAL_MCP_TOKEN> -e UNREAL_MCP_TOKEN=<UNREAL_MCP_TOKEN> -- npx -y funplay-unreal-mcp
Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs
This listing does not declare its tools. Connect the server and your client will discover them on the handshake.