Aseprite Live for Cursor
io.github.oaktreegames/aseprite-live-mcp
Live+headless Aseprite MCP: Unity export, art-QA, tilemaps, in-editor dialogs, update-aware
client:Cursor
transport:stdio
runtime:pypi
Install Aseprite Live in Cursor
~/.cursor/mcp.json · windows: %USERPROFILE%\.cursor\mcp.json
{
"mcpServers": {
"aseprite-live-mcp": {
"type": "stdio",
"command": "uvx",
"args": [
"aseprite-live-mcp"
],
"env": {
"ASEPRITE_MCP_BACKEND": "<ASEPRITE_MCP_BACKEND>",
"ASEPRITE_PATH": "<ASEPRITE_PATH>",
"ASEPRITE_RELAY_URL": "<ASEPRITE_RELAY_URL>",
"ASEPRITE_MCP_NO_UPDATE_CHECK": "<ASEPRITE_MCP_NO_UPDATE_CHECK>"
}
}
}
}
Use .cursor/mcp.json in a project root instead to scope it to that project. Cursor merges both. Cursor docs