browser game for Grok
io.github.opengameapp/browser-game
Local tools for planning and validating focused browser-game prototypes.
client:Grok
transport:stdio
runtime:npm
Install browser game in Grok
.mcp.json (in your project root)
{
"mcpServers": {
"browser-game": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"opengame-browser-game-mcp"
]
}
}
}
Grok Build reads Claude Code's .mcp.json and Claude Desktop's config unchanged, so a server you have already set up there needs nothing new. The Grok web app and X integration do not take custom servers. Grok docs