Claude Code klyo games: publish HTML5 browser games klyo_upload_package
How to: Claude Code klyo games: publish HTML5 browser games klyo_upload_package
Add klyo games: publish HTML5 browser games to Claude Code
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Run this in your project directory.
claude mcp add --transport http games https://panel.klyo.pl/mcp?profil=gry
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Restart your session so the server is picked up.
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Ask for something klyo_upload_package does. Claude Code lists the server's tools on connect and calls klyo_upload_package itself — you do not invoke it by name.
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If nothing happens, check the server is running and that klyo games: publish HTML5 browser games's identifier in your config matches the one above exactly.
Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs
Same tool, other clients
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.