what_changed — Everloot: WoW Forever data MCP Prompt
what_changed
is one of 3 prompts on the
Everloot: WoW Forever data
MCP server. Connect the server and it appears in your client, ready to invoke.
by client
How to invoke what_changed from your client
- Claude Code Everloot: WoW Forever data Prompt/what_changed run in your project directory
- Claude Desktop Everloot: WoW Forever data Prompt/what_changed ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Everloot: WoW Forever data Prompt/what_changed ~/.cursor/mcp.json
- VS Code Everloot: WoW Forever data Prompt/what_changed .vscode/mcp.json
- Zed Everloot: WoW Forever data Prompt/what_changed ~/.config/zed/settings.json
- Windsurf Everloot: WoW Forever data Prompt/what_changed ~/.codeium/windsurf/mcp_config.json
- Cline Everloot: WoW Forever data Prompt/what_changed ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Everloot: WoW Forever data Prompt/what_changed ~/.gemini/settings.json
- Grok Everloot: WoW Forever data Prompt/what_changed .mcp.json (in your project root)
- ChatGPT Everloot: WoW Forever data Prompt/what_changed Settings → Connectors → Advanced → Developer mode
- Claude.ai Everloot: WoW Forever data Prompt/what_changed Settings → Connectors → Add custom connector
- LangChain Everloot: WoW Forever data Prompt/what_changed pip install langchain-mcp-adapters
Other prompts on this server
Everloot: WoW Forever data also offers 12 resources — data you attach as context, where a prompt is something you run.
Read from the server itself, by connecting to it and calling prompts/list on 5 November 2026.
A listing does not declare its prompts, so asking is the only way to know them, and this
is what the server actually offers rather than what its listing claims. Names only are
stored; connect the server for each prompt's arguments.