build_deck — Pokemon TCG Pocket Catalog MCP Prompt
build_deck
is one of 2 prompts on the
Pokemon TCG Pocket Catalog
MCP server. Connect the server and it appears in your client, ready to invoke.
by client
How to invoke build_deck from your client
- Claude Code Pokemon TCG Pocket Catalog Prompt/build_deck run in your project directory
- Claude Desktop Pokemon TCG Pocket Catalog Prompt/build_deck ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Pokemon TCG Pocket Catalog Prompt/build_deck ~/.cursor/mcp.json
- VS Code Pokemon TCG Pocket Catalog Prompt/build_deck .vscode/mcp.json
- Zed Pokemon TCG Pocket Catalog Prompt/build_deck ~/.config/zed/settings.json
- Windsurf Pokemon TCG Pocket Catalog Prompt/build_deck ~/.codeium/windsurf/mcp_config.json
- Cline Pokemon TCG Pocket Catalog Prompt/build_deck ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Pokemon TCG Pocket Catalog Prompt/build_deck ~/.gemini/settings.json
- Grok Pokemon TCG Pocket Catalog Prompt/build_deck .mcp.json (in your project root)
- ChatGPT Pokemon TCG Pocket Catalog Prompt/build_deck Settings → Connectors → Advanced → Developer mode
- Claude.ai Pokemon TCG Pocket Catalog Prompt/build_deck Settings → Connectors → Add custom connector
- LangChain Pokemon TCG Pocket Catalog Prompt/build_deck pip install langchain-mcp-adapters
Other prompts on this server
Pokemon TCG Pocket Catalog also offers 1 resource — data you attach as context, where a prompt is something you run.
Read from the server itself, by connecting to it and calling prompts/list on 24 September 2026.
A listing does not declare its prompts, so asking is the only way to know them, and this
is what the server actually offers rather than what its listing claims. Names only are
stored; connect the server for each prompt's arguments.