build_something — WOCLUB Cube Playground MCP Prompt
build_something
is one of 1 prompt on the
WOCLUB Cube Playground
MCP server. Connect the server and it appears in your client, ready to invoke.
by client
How to invoke build_something from your client
- Claude Code WOCLUB Cube Playground Prompt/build_something run in your project directory
- Claude Desktop WOCLUB Cube Playground Prompt/build_something ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor WOCLUB Cube Playground Prompt/build_something ~/.cursor/mcp.json
- VS Code WOCLUB Cube Playground Prompt/build_something .vscode/mcp.json
- Zed WOCLUB Cube Playground Prompt/build_something ~/.config/zed/settings.json
- Windsurf WOCLUB Cube Playground Prompt/build_something ~/.codeium/windsurf/mcp_config.json
- Cline WOCLUB Cube Playground Prompt/build_something ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI WOCLUB Cube Playground Prompt/build_something ~/.gemini/settings.json
- Grok WOCLUB Cube Playground Prompt/build_something .mcp.json (in your project root)
- ChatGPT WOCLUB Cube Playground Prompt/build_something Settings → Connectors → Advanced → Developer mode
- Claude.ai WOCLUB Cube Playground Prompt/build_something Settings → Connectors → Add custom connector
- LangChain WOCLUB Cube Playground Prompt/build_something pip install langchain-mcp-adapters
WOCLUB Cube Playground also offers 2 resources — data you attach as context, where a prompt is something you run.
Read from the server itself, by connecting to it and calling prompts/list on 24 September 2026.
A listing does not declare its prompts, so asking is the only way to know them, and this
is what the server actually offers rather than what its listing claims. Names only are
stored; connect the server for each prompt's arguments.