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VS Code spriteship set_asset_runtime_intent

How to: VS Code spriteship set_asset_runtime_intent

client:VS Code transport:streamable-http tool:set_asset_runtime_intent

Add spriteship to VS Code

  1. 01

    Open .vscode/mcp.json and merge this in. Keep any servers already there.

{
  "servers": {
    "spriteship": {
      "type": "http",
      "url": "https://spriteship.com/mcp"
    }
  }
}
  1. 02

    Save the file and restart VS Code.

  2. 03

    Ask for something set_asset_runtime_intent does. VS Code lists the server's tools on connect and calls set_asset_runtime_intent itself — you do not invoke it by name.

  3. 04

    If nothing happens, check the server is running and that spriteship's identifier in your config matches the one above exactly.

Requires agent mode. MCP: Open User Configuration puts the same block in every workspace. VS Code docs

Same tool, other clients

This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what the server actually exposes, not what its listing claims.

Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.