Unity MCP for Cursor
dev.shiranui-isuzu/unity-mcp
Unity Editor automation for AI agents: scenes, prefabs, assets, shaders, Timeline, tests, builds.
client:Cursor
transport:stdio
runtime:nuget
Install Unity MCP in Cursor
~/.cursor/mcp.json · windows: %USERPROFILE%\.cursor\mcp.json
{
"mcpServers": {
"unity-mcp": {
"type": "stdio",
"command": "dnx",
"args": [
"IsuzuUnityCli",
"--yes"
],
"env": {
"UNITY_MCP_STATE_DIR": "<UNITY_MCP_STATE_DIR>",
"UNITY_MCP_HOST": "<UNITY_MCP_HOST>"
}
}
}
}
Use .cursor/mcp.json in a project root instead to scope it to that project. Cursor merges both. Cursor docs