Unity MCP for Windsurf
dev.shiranui-isuzu/unity-mcp
Unity Editor automation for AI agents: scenes, prefabs, assets, shaders, Timeline, tests, builds.
client:Windsurf
transport:stdio
runtime:nuget
Install Unity MCP in Windsurf
~/.codeium/windsurf/mcp_config.json · windows: %USERPROFILE%\.codeium\windsurf\mcp_config.json
{
"mcpServers": {
"unity-mcp": {
"command": "dnx",
"args": [
"IsuzuUnityCli",
"--yes"
],
"env": {
"UNITY_MCP_STATE_DIR": "<UNITY_MCP_STATE_DIR>",
"UNITY_MCP_HOST": "<UNITY_MCP_HOST>"
}
}
}
}
Global only — Windsurf has no per-project MCP config. Refresh Cascade after saving. Windsurf docs