RPG Systems — Moddable Games Tools MCP Resource
RPG Systems
is one of 4 resources on the
Moddable Games Tools
MCP server. Connect the server and your client can attach it as context.
by client
How to attach RPG Systems from your client
- Claude Code Moddable Games Tools Resource/RPG Systems run in your project directory
- Claude Desktop Moddable Games Tools Resource/RPG Systems ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Moddable Games Tools Resource/RPG Systems ~/.cursor/mcp.json
- VS Code Moddable Games Tools Resource/RPG Systems .vscode/mcp.json
- Zed Moddable Games Tools Resource/RPG Systems ~/.config/zed/settings.json
- Windsurf Moddable Games Tools Resource/RPG Systems ~/.codeium/windsurf/mcp_config.json
- Cline Moddable Games Tools Resource/RPG Systems ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Moddable Games Tools Resource/RPG Systems ~/.gemini/settings.json
- Grok Moddable Games Tools Resource/RPG Systems .mcp.json (in your project root)
- ChatGPT Moddable Games Tools Resource/RPG Systems Settings → Connectors → Advanced → Developer mode
- Claude.ai Moddable Games Tools Resource/RPG Systems Settings → Connectors → Add custom connector
- LangChain Moddable Games Tools Resource/RPG Systems pip install langchain-mcp-adapters
Other resources on this server
Moddable Games Tools also offers 3 prompts — things you invoke, where a resource is context you attach.
Read from the server itself, by connecting to it and calling resources/list on 24 September 2026.
A listing does not declare its resources, so asking is the only way to know them, and this
is what the server actually offers rather than what its listing claims. Names only are
stored; connect the server for each resource's type and contents.