data-provenance — Guild Wars 1 Build Compiler MCP Resource
data-provenance
is one of 3 resources on the
Guild Wars 1 Build Compiler
MCP server. Connect the server and your client can attach it as context.
by client
How to attach data-provenance from your client
- Claude Code Guild Wars 1 Build Compiler Resource/data-provenance run in your project directory
- Claude Desktop Guild Wars 1 Build Compiler Resource/data-provenance ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Guild Wars 1 Build Compiler Resource/data-provenance ~/.cursor/mcp.json
- VS Code Guild Wars 1 Build Compiler Resource/data-provenance .vscode/mcp.json
- Zed Guild Wars 1 Build Compiler Resource/data-provenance ~/.config/zed/settings.json
- Windsurf Guild Wars 1 Build Compiler Resource/data-provenance ~/.codeium/windsurf/mcp_config.json
- Cline Guild Wars 1 Build Compiler Resource/data-provenance ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Guild Wars 1 Build Compiler Resource/data-provenance ~/.gemini/settings.json
- Grok Guild Wars 1 Build Compiler Resource/data-provenance .mcp.json (in your project root)
- ChatGPT Guild Wars 1 Build Compiler Resource/data-provenance Settings → Connectors → Advanced → Developer mode
- Claude.ai Guild Wars 1 Build Compiler Resource/data-provenance Settings → Connectors → Add custom connector
- LangChain Guild Wars 1 Build Compiler Resource/data-provenance pip install langchain-mcp-adapters
Other resources on this server
Read from the server itself, by connecting to it and calling resources/list on 24 September 2026.
A listing does not declare its resources, so asking is the only way to know them, and this
is what the server actually offers rather than what its listing claims. Names only are
stored; connect the server for each resource's type and contents.