get_game_detail — PuckAPI MCP Tool Read-only
get_game_detail
(get game detail) is one of 28 tools on the
PuckAPI
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call get_game_detail from your client
- Claude Code PuckAPI get_game_detail run in your project directory
- Claude Desktop PuckAPI get_game_detail ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor PuckAPI get_game_detail ~/.cursor/mcp.json
- VS Code PuckAPI get_game_detail .vscode/mcp.json
- Zed PuckAPI get_game_detail ~/.config/zed/settings.json
- Windsurf PuckAPI get_game_detail ~/.codeium/windsurf/mcp_config.json
- Cline PuckAPI get_game_detail ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI PuckAPI get_game_detail ~/.gemini/settings.json
- Grok PuckAPI get_game_detail .mcp.json (in your project root)
- ChatGPT PuckAPI get_game_detail Settings → Connectors → Advanced → Developer mode
- Claude.ai PuckAPI get_game_detail Settings → Connectors → Add custom connector
- LangChain PuckAPI get_game_detail pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http puckapi https://mcp.puckapi.com/mcp
Other tools on this server
- get_standings
- get_team_stats
- list_teams
- get_games
- get_schedule
- get_head_to_head
- search_players
- get_player_stats
- get_goalie_stats
- get_skater_season_stats
- get_player_game_log
- get_odds
- get_line_movement
- get_player_props
- get_prop_history
- get_prop_movement
- get_market_odds
- get_game_probabilities
- get_prop_probabilities
- get_prop_backtest
- get_plays
- get_shot_map
- get_shifts
- get_situation_time
- get_predictions
- get_prop_projections
- get_alt_lines
This list was read from the server itself, by connecting to it and calling tools/list on 14 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.