GodotLens for Zed
io.github.pzalutski-pixel/godotlens
Godot's own view of your GDScript project: navigation, diagnostics, engine API, scene checks
client:Zed
transport:stdio
runtime:npm
Install GodotLens in Zed
~/.config/zed/settings.json · windows: %APPDATA%\Zed\settings.json
{
"context_servers": {
"godotlens": {
"command": "npx",
"args": [
"-y",
"godotlens-mcp"
],
"env": {
"GODOT_LSP_HOST": "<GODOT_LSP_HOST>",
"GODOT_LSP_PORT": "<GODOT_LSP_PORT>",
"GODOT_DAP_HOST": "<GODOT_DAP_HOST>",
"GODOT_DAP_PORT": "<GODOT_DAP_PORT>",
"GODOT_BIN": "<GODOT_BIN>",
"GODOT_PROJECT_ROOT": "<GODOT_PROJECT_ROOT>",
"GODOT_LSP_TIMEOUT": "<GODOT_LSP_TIMEOUT>",
"GODOT_DIAGNOSTICS_TIMEOUT": "<GODOT_DIAGNOSTICS_TIMEOUT>",
"GODOT_VERSION": "<GODOT_VERSION>",
"GODOT_FIND_FILE_LIMIT": "<GODOT_FIND_FILE_LIMIT>"
}
}
}
}
Merge this into your existing settings object — do not replace the file. Zed docs