AGENTS.md
+5 −2
https://raw.githubusercontent.com/snmzzcenk/4dgspl-tools/HEAD/AGENTS.md
− - Put the important motion in the **first 4 seconds**: the processing server currently uses the first 4 s at 15 fps.− - Without `--gonder` it only uploads, so the user can review and submit in the dashboard.+ - Put the important motion in the **first 10 seconds**: the processing server currently uses up to the first 10 s at 15 fps.+ - Without `--gonder` it only uploads, so the user can review and submit in the dashboard. No calibration file (real footage only): add `--colmap` and the server tries to estimate it from the images (8+ cameras at most 45° apart, textured scene; 6 or fewer usually fail).+ ## Agent skill+ For a GLB 3D animation, video or still image from the same scene as well as 4DGS, follow [`skills/4dgs-blender/SKILL.md`](skills/4dgs-blender/SKILL.md).+ - Spin the model on a turntable or rotate it to show every side; the camera ring already provides the angles. Only the requested motion, body broadly facing cam00.