PicoBerry for VS Code
io.github.umodeler/picoberry-mcp
An AI 3D workspace for games, VR, and beyond. Generate, remesh, texture, and animate 3D assets.
client:VS Code
transport:stdio
runtime:npm
Install PicoBerry in VS Code
.vscode/mcp.json
{
"inputs": [
{
"type": "promptString",
"id": "picoberry-api-key",
"description": "PICOBERRY_API_KEY",
"password": true
},
{
"type": "promptString",
"id": "picoberry-api-base",
"description": "PICOBERRY_API_BASE",
"password": true
}
],
"servers": {
"picoberry-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@picoberry/mcp-server"
],
"env": {
"PICOBERRY_API_KEY": "${input:picoberry-api-key}",
"PICOBERRY_API_BASE": "${input:picoberry-api-base}"
}
}
}
}
VS Code prompts for each input the first time the server starts, so no secret is written to the file. VS Code docs