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PicoBerry for VS Code

io.github.umodeler/picoberry-mcp

An AI 3D workspace for games, VR, and beyond. Generate, remesh, texture, and animate 3D assets.

client:VS Code transport:stdio runtime:npm

Install PicoBerry in VS Code

.vscode/mcp.json

{
  "inputs": [
    {
      "type": "promptString",
      "id": "picoberry-api-key",
      "description": "PICOBERRY_API_KEY",
      "password": true
    },
    {
      "type": "promptString",
      "id": "picoberry-api-base",
      "description": "PICOBERRY_API_BASE",
      "password": true
    }
  ],
  "servers": {
    "picoberry-mcp": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@picoberry/mcp-server"
      ],
      "env": {
        "PICOBERRY_API_KEY": "${input:picoberry-api-key}",
        "PICOBERRY_API_BASE": "${input:picoberry-api-base}"
      }
    }
  }
}

VS Code prompts for each input the first time the server starts, so no secret is written to the file. VS Code docs

PicoBerry in other clients