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Windsurf

PicoBerry for Windsurf

io.github.umodeler/picoberry-mcp

An AI 3D workspace for games, VR, and beyond. Generate, remesh, texture, and animate 3D assets.

client:Windsurf transport:stdio runtime:npm

Install PicoBerry in Windsurf

~/.codeium/windsurf/mcp_config.json · windows: %USERPROFILE%\.codeium\windsurf\mcp_config.json

Held in this page only — never stored, logged, or sent anywhere but back to your screen.

{
  "mcpServers": {
    "picoberry-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "@picoberry/mcp-server"
      ],
      "env": {
        "PICOBERRY_API_KEY": "<PICOBERRY_API_KEY>",
        "PICOBERRY_API_BASE": "<PICOBERRY_API_BASE>"
      }
    }
  }
}

Global only — Windsurf has no per-project MCP config. Refresh Cascade after saving. Windsurf docs

PicoBerry in other clients