PicoBerry for Windsurf
io.github.umodeler/picoberry-mcp
An AI 3D workspace for games, VR, and beyond. Generate, remesh, texture, and animate 3D assets.
client:Windsurf
transport:stdio
runtime:npm
Install PicoBerry in Windsurf
~/.codeium/windsurf/mcp_config.json · windows: %USERPROFILE%\.codeium\windsurf\mcp_config.json
{
"mcpServers": {
"picoberry-mcp": {
"command": "npx",
"args": [
"-y",
"@picoberry/mcp-server"
],
"env": {
"PICOBERRY_API_KEY": "<PICOBERRY_API_KEY>",
"PICOBERRY_API_BASE": "<PICOBERRY_API_BASE>"
}
}
}
}
Global only — Windsurf has no per-project MCP config. Refresh Cascade after saving. Windsurf docs