shot.draft — CutClip.one MCP Tool
shot.draft
(shot draft) is one of 111 tools on the
CutClip.one
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call shot.draft from your client
- Claude Code CutClip.one shot.draft run in your project directory
- Claude Desktop CutClip.one shot.draft ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor CutClip.one shot.draft ~/.cursor/mcp.json
- VS Code CutClip.one shot.draft .vscode/mcp.json
- Zed CutClip.one shot.draft ~/.config/zed/settings.json
- Windsurf CutClip.one shot.draft ~/.codeium/windsurf/mcp_config.json
- Cline CutClip.one shot.draft ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI CutClip.one shot.draft ~/.gemini/settings.json
- Grok CutClip.one shot.draft .mcp.json (in your project root)
- ChatGPT CutClip.one shot.draft Settings → Connectors → Advanced → Developer mode
- Claude.ai CutClip.one shot.draft Settings → Connectors → Add custom connector
- LangChain CutClip.one shot.draft pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http cutclip https://cutclip.one/api/mcp
Other tools on this server
- project.create
- project.list_for_owner
- project.update
- project.delete
- project.get_state
- project.get_summary
- project.export
- project.import
- track.create
- track.update
- track.delete
- track.reorder
- scene.create
- scene.update
- scene.reorder
- scene.delete
- timeline.add_placeholder
- timeline.move_item
- timeline.duplicate_item
- timeline.trim_item
- timeline.set_speed
- timeline.set_volume
- timeline.set_transform
- timeline.split_item
- timeline.delete_item
- timeline.close_gap
- timeline.batch
- timeline.close_gaps
- timeline.add_transition
- timeline.add_transitions
- timeline.remove_transitions
- timeline.remove_transition
- timeline.update_transition_duration
- asset.replace_placeholder
- asset.get
- asset.list
- scenario.create
- scenario.get
- scenario.update
- scenario.delete
- scenario.apply_to_timeline
- storyline.get
- storyline.set_premise
- storyline.set_candidates
- storyline.pick
- storyline.update_scene
- storyline.rewind
- storyline.apply
- prompt.attach
- prompt.update
- prompt.get
- prompt.list_for_scene
- prompt.list_revisions
- project.undo
- render.preview
- render.final
- credits.get_balance
- credits.list_history
- render.status
- render.get_result
- render.list_for_project
- render.delete
- asset.upload
- asset.capture_frame
- prompt.draft
- storyline.suggest
- film.get_look
- film.update_look
- generation.list_models
- character.list
- character.get
- character.create
- character.update
- character.set_primary
- character.delete
- character.add_reference
- character.remove_reference
- character.generate_sheet
- character.generate_view
- location.list
- location.get
- location.create
- location.update
- location.delete
- location.add_reference
- location.remove_reference
- location.generate_plates
- shot.list
- shot.get
- shot.create
- shot.update
- shot.delete
- shot.reorder
- shot.compile_prompt
- shot.generate_keyframe
- shot.select_keyframe
- shot.generate_video
- shot.select_take
- shot.add_still
- shot.remove_keyframe
- music.compile_prompt
- music.generate
- voice.list
- voice.compile
- voice.generate
- shot.lipsync
- shot.revoice
- generation.list
- generation.status
- generation.cancel
This list was read from the server itself, by connecting to it and calling tools/list on 14 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.