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Claude.ai Multiplayer Agent set_game_name

How to: Claude.ai Multiplayer Agent set_game_name

client:Claude.ai transport:streamable-http tool:set_game_name

Add Multiplayer Agent to Claude.ai

  1. 01

    Open Settings → Connectors → Add custom connector and merge this in. Keep any servers already there.

https://api.multiplayeragent.com/mcp?src=registry
  1. 02

    Save the file and restart Claude.ai.

  2. 03

    Ask for something set_game_name does. Claude.ai lists the server's tools on connect and calls set_game_name itself — you do not invoke it by name.

  3. 04

    If nothing happens, check the server is running and that Multiplayer Agent's identifier in your config matches the one above exactly.

Claude on the web takes a remote URL and completes OAuth in the browser. For a packaged server use Claude Desktop or Claude Code instead. Claude.ai docs

Same tool, other clients

This list was read from the server itself, by connecting to it and calling tools/list on 26 October 2026. It is what the server actually exposes, not what its listing claims.

Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.