io.github.nirholas/blender-mcp
Drive a local Blender headlessly: inspect, convert, render and script 3D files.
Target client
run in your project directory
claude mcp add blender-mcp -e BLENDER_PATH=<BLENDER_PATH> -e BLENDER_MCP_TIMEOUT_MS=<BLENDER_MCP_TIMEOUT_MS> -e BLENDER_MCP_WORKDIR=<BLENDER_MCP_WORKDIR> -e BLENDER_MCP_ALLOW_PYTHON=<BLENDER_MCP_ALLOW_PYTHON> -e BLENDER_MCP_INLINE_IMAGE_BYTES=<BLENDER_MCP_INLINE_IMAGE_BYTES> -e BLENDER_MCP_INLINE_IMAGE_PX=<BLENDER_MCP_INLINE_IMAGE_PX> -e BLENDER_MCP_MAX_CONCURRENCY=<BLENDER_MCP_MAX_CONCURRENCY> -e THREE_WS_BASE=<THREE_WS_BASE> -e THREE_WS_FORGE_TIMEOUT_MS=<THREE_WS_FORGE_TIMEOUT_MS> -e THREE_WS_FORGE_PROVIDER_KEY=<THREE_WS_FORGE_PROVIDER_KEY> -- npx -y @three-ws/blender-mcp
setup guides: Claude Code Claude Desktop Cursor VS Code Zed Windsurf Cline Gemini CLI Grok LangChain
Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs
This listing does not declare its tools. Connect the server and your client will discover them on the handshake.