three.ws Blender for Zed
io.github.nirholas/blender-mcp
Drive a local Blender headlessly: inspect, convert, render and script 3D files.
client:Zed
transport:stdio
runtime:npm
Install three.ws Blender in Zed
~/.config/zed/settings.json · windows: %APPDATA%\Zed\settings.json
{
"context_servers": {
"blender-mcp": {
"command": "npx",
"args": [
"-y",
"@three-ws/blender-mcp"
],
"env": {
"BLENDER_PATH": "<BLENDER_PATH>",
"BLENDER_MCP_TIMEOUT_MS": "<BLENDER_MCP_TIMEOUT_MS>",
"BLENDER_MCP_WORKDIR": "<BLENDER_MCP_WORKDIR>",
"BLENDER_MCP_ALLOW_PYTHON": "<BLENDER_MCP_ALLOW_PYTHON>",
"BLENDER_MCP_INLINE_IMAGE_BYTES": "<BLENDER_MCP_INLINE_IMAGE_BYTES>",
"BLENDER_MCP_INLINE_IMAGE_PX": "<BLENDER_MCP_INLINE_IMAGE_PX>",
"BLENDER_MCP_MAX_CONCURRENCY": "<BLENDER_MCP_MAX_CONCURRENCY>",
"THREE_WS_BASE": "<THREE_WS_BASE>",
"THREE_WS_FORGE_TIMEOUT_MS": "<THREE_WS_FORGE_TIMEOUT_MS>",
"THREE_WS_FORGE_PROVIDER_KEY": "<THREE_WS_FORGE_PROVIDER_KEY>"
}
}
}
}
Merge this into your existing settings object — do not replace the file. Zed docs