three.ws Blender for Grok
io.github.nirholas/blender-mcp
Drive a local Blender headlessly: inspect, convert, render and script 3D files.
client:Grok
transport:stdio
runtime:npm
Install three.ws Blender in Grok
.mcp.json (in your project root)
{
"mcpServers": {
"blender-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@three-ws/blender-mcp"
],
"env": {
"BLENDER_PATH": "<BLENDER_PATH>",
"BLENDER_MCP_TIMEOUT_MS": "<BLENDER_MCP_TIMEOUT_MS>",
"BLENDER_MCP_WORKDIR": "<BLENDER_MCP_WORKDIR>",
"BLENDER_MCP_ALLOW_PYTHON": "<BLENDER_MCP_ALLOW_PYTHON>",
"BLENDER_MCP_INLINE_IMAGE_BYTES": "<BLENDER_MCP_INLINE_IMAGE_BYTES>",
"BLENDER_MCP_INLINE_IMAGE_PX": "<BLENDER_MCP_INLINE_IMAGE_PX>",
"BLENDER_MCP_MAX_CONCURRENCY": "<BLENDER_MCP_MAX_CONCURRENCY>",
"THREE_WS_BASE": "<THREE_WS_BASE>",
"THREE_WS_FORGE_TIMEOUT_MS": "<THREE_WS_FORGE_TIMEOUT_MS>",
"THREE_WS_FORGE_PROVIDER_KEY": "<THREE_WS_FORGE_PROVIDER_KEY>"
}
}
}
}
Grok Build reads Claude Code's .mcp.json and Claude Desktop's config unchanged, so a server you have already set up there needs nothing new. The Grok web app and X integration do not take custom servers. Grok docs