get_game — Player Two MCP Tool Read-only
get_game
(get game) is one of 33 tools on the
Player Two
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call get_game from your client
- Claude Code Player Two get_game run in your project directory
- Claude Desktop Player Two get_game ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Player Two get_game ~/.cursor/mcp.json
- VS Code Player Two get_game .vscode/mcp.json
- Zed Player Two get_game ~/.config/zed/settings.json
- Windsurf Player Two get_game ~/.codeium/windsurf/mcp_config.json
- Cline Player Two get_game ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Player Two get_game ~/.gemini/settings.json
- Grok Player Two get_game .mcp.json (in your project root)
- ChatGPT Player Two get_game Settings → Connectors → Advanced → Developer mode
- Claude.ai Player Two get_game Settings → Connectors → Add custom connector
- LangChain Player Two get_game pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http mcp https://playertwo.lol/api/mcp
Other tools on this server
- search_games
- list_games
- get_game_facts
- get_sdk_docs
- where_to_publish
- get_submission_guide
- check_game
- upload_media
- upload_web_build
- submit_game
- update_game
- list_trophies
- define_trophy
- list_boards
- define_board
- list_builds
- make_build_live
- name_build
- list_products
- define_product
- get_rooms
- playtest_link
- post_update
- list_updates
- edit_update
- pin_update
- delete_update
- list_comments
- hide_comment
- lock_comments
- mark_comments_read
- my_studio
This list was read from the server itself, by connecting to it and calling tools/list on 8 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.