lock_comments — Player Two MCP Tool
lock_comments
(lock comments) is one of 33 tools on the
Player Two
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call lock_comments from your client
- Claude Code Player Two lock_comments run in your project directory
- Claude Desktop Player Two lock_comments ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Player Two lock_comments ~/.cursor/mcp.json
- VS Code Player Two lock_comments .vscode/mcp.json
- Zed Player Two lock_comments ~/.config/zed/settings.json
- Windsurf Player Two lock_comments ~/.codeium/windsurf/mcp_config.json
- Cline Player Two lock_comments ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Player Two lock_comments ~/.gemini/settings.json
- Grok Player Two lock_comments .mcp.json (in your project root)
- ChatGPT Player Two lock_comments Settings → Connectors → Advanced → Developer mode
- Claude.ai Player Two lock_comments Settings → Connectors → Add custom connector
- LangChain Player Two lock_comments pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http mcp https://playertwo.lol/api/mcp
Other tools on this server
- search_games
- list_games
- get_game_facts
- get_sdk_docs
- where_to_publish
- get_submission_guide
- check_game
- upload_media
- upload_web_build
- submit_game
- update_game
- get_game
- list_trophies
- define_trophy
- list_boards
- define_board
- list_builds
- make_build_live
- name_build
- list_products
- define_product
- get_rooms
- playtest_link
- post_update
- list_updates
- edit_update
- pin_update
- delete_update
- list_comments
- hide_comment
- mark_comments_read
- my_studio
This list was read from the server itself, by connecting to it and calling tools/list on 8 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.