SpriteForge Editor MCP Tools
SpriteForge Editor exposes 6 tools. Each one has its own page with the configuration for every client that can run this server.
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open_editoropen editor
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get_spriteRead-onlyget sprite
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open_full_editoropen full editor
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open_tileset_editoropen tileset editor
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load_artload art
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save_artsave art
This list was read from the server itself, by connecting to it and calling tools/list on 22 October 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.