get_connection_info — Multiplayer Agent MCP Tool Read-only
get_connection_info
(get connection info) is one of 10 tools on the
Multiplayer Agent
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call get_connection_info from your client
- Claude Code Multiplayer Agent get_connection_info run in your project directory
- Claude Desktop Multiplayer Agent get_connection_info ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Multiplayer Agent get_connection_info ~/.cursor/mcp.json
- VS Code Multiplayer Agent get_connection_info .vscode/mcp.json
- Zed Multiplayer Agent get_connection_info ~/.config/zed/settings.json
- Windsurf Multiplayer Agent get_connection_info ~/.codeium/windsurf/mcp_config.json
- Cline Multiplayer Agent get_connection_info ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Multiplayer Agent get_connection_info ~/.gemini/settings.json
- Grok Multiplayer Agent get_connection_info .mcp.json (in your project root)
- ChatGPT Multiplayer Agent get_connection_info Settings → Connectors → Advanced → Developer mode
- Claude.ai Multiplayer Agent get_connection_info Settings → Connectors → Add custom connector
- LangChain Multiplayer Agent get_connection_info pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http multiplayer-agent https://api.multiplayeragent.com/mcp?src=registry
Other tools on this server
This list was read from the server itself, by connecting to it and calling tools/list on 26 October 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.