publish_game — Multiplayer Agent MCP Tool Mutating
publish_game
(publish game) is one of 10 tools on the
Multiplayer Agent
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call publish_game from your client
- Claude Code Multiplayer Agent publish_game run in your project directory
- Claude Desktop Multiplayer Agent publish_game ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Multiplayer Agent publish_game ~/.cursor/mcp.json
- VS Code Multiplayer Agent publish_game .vscode/mcp.json
- Zed Multiplayer Agent publish_game ~/.config/zed/settings.json
- Windsurf Multiplayer Agent publish_game ~/.codeium/windsurf/mcp_config.json
- Cline Multiplayer Agent publish_game ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Multiplayer Agent publish_game ~/.gemini/settings.json
- Grok Multiplayer Agent publish_game .mcp.json (in your project root)
- ChatGPT Multiplayer Agent publish_game Settings → Connectors → Advanced → Developer mode
- Claude.ai Multiplayer Agent publish_game Settings → Connectors → Add custom connector
- LangChain Multiplayer Agent publish_game pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http multiplayer-agent https://api.multiplayeragent.com/mcp?src=registry
Other tools on this server
This list was read from the server itself, by connecting to it and calling tools/list on 26 October 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.