game_attack_monsters — TimeZero Resurrection MCP Tool
game_attack_monsters
(game attack monsters) is one of 75 tools on the
TimeZero Resurrection
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call game_attack_monsters from your client
- Claude Code TimeZero Resurrection game_attack_monsters run in your project directory
- Claude Desktop TimeZero Resurrection game_attack_monsters ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor TimeZero Resurrection game_attack_monsters ~/.cursor/mcp.json
- VS Code TimeZero Resurrection game_attack_monsters .vscode/mcp.json
- Zed TimeZero Resurrection game_attack_monsters ~/.config/zed/settings.json
- Windsurf TimeZero Resurrection game_attack_monsters ~/.codeium/windsurf/mcp_config.json
- Cline TimeZero Resurrection game_attack_monsters ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI TimeZero Resurrection game_attack_monsters ~/.gemini/settings.json
- Grok TimeZero Resurrection game_attack_monsters .mcp.json (in your project root)
- ChatGPT TimeZero Resurrection game_attack_monsters Settings → Connectors → Advanced → Developer mode
- Claude.ai TimeZero Resurrection game_attack_monsters Settings → Connectors → Add custom connector
- LangChain TimeZero Resurrection game_attack_monsters pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http game https://mcp.timezero-re.com/mcp
Other tools on this server
- game_disconnect
- game_status
- game_events
- game_wait
- game_setup_silhouette
- game_accept_license
- game_set_secret_question
- game_look
- game_move
- game_enter_building
- game_leave_building
- game_portal_teleport
- game_talk
- game_dialog
- game_dialog_answer
- game_quests
- game_quest_abandon
- game_inventory
- game_equip
- game_unequip
- game_move_item
- game_reload
- game_use_item
- game_open_pack
- game_shop
- game_shop_buy
- game_shop_sell_resource
- game_plant
- game_plant_buy
- game_plant_give
- game_plant_make
- game_auction
- game_auction_buy
- game_auction_sell
- game_auction_take
- game_kalita_open
- game_kalita_sell
- game_genetic
- game_hospital_cure
- game_implant
- game_implant_charge
- game_cityhall_modify
- game_money_exchange
- game_perk_shop
- game_perk_buy
- game_vendor_buy
- game_apply_chip
- game_university
- game_university_enroll
- game_university_pass
- game_university_refuse
- game_profession_speed_up
- game_military
- game_military_sign_up
- game_military_return
- game_arsenal
- game_arsenal_take
- game_player_info
- game_duel_challenge
- game_duel_answer
- game_duel_cancel
- game_battle
- game_battle_plan
- game_battle_submit
- game_battle_clear
- game_mine
- game_mine_step
- game_mine_metro
- game_playbook
- game_register
- game_login
- game_challenge_answer
- game_chat_say
- game_chat_private
This list was read from the server itself, by connecting to it and calling tools/list on 7 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.