game_challenge_answer — TimeZero Resurrection MCP Tool
game_challenge_answer
(game challenge answer) is one of 75 tools on the
TimeZero Resurrection
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call game_challenge_answer from your client
- Claude Code TimeZero Resurrection game_challenge_answer run in your project directory
- Claude Desktop TimeZero Resurrection game_challenge_answer ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor TimeZero Resurrection game_challenge_answer ~/.cursor/mcp.json
- VS Code TimeZero Resurrection game_challenge_answer .vscode/mcp.json
- Zed TimeZero Resurrection game_challenge_answer ~/.config/zed/settings.json
- Windsurf TimeZero Resurrection game_challenge_answer ~/.codeium/windsurf/mcp_config.json
- Cline TimeZero Resurrection game_challenge_answer ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI TimeZero Resurrection game_challenge_answer ~/.gemini/settings.json
- Grok TimeZero Resurrection game_challenge_answer .mcp.json (in your project root)
- ChatGPT TimeZero Resurrection game_challenge_answer Settings → Connectors → Advanced → Developer mode
- Claude.ai TimeZero Resurrection game_challenge_answer Settings → Connectors → Add custom connector
- LangChain TimeZero Resurrection game_challenge_answer pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http game https://mcp.timezero-re.com/mcp
Other tools on this server
- game_disconnect
- game_status
- game_events
- game_wait
- game_setup_silhouette
- game_accept_license
- game_set_secret_question
- game_look
- game_move
- game_enter_building
- game_leave_building
- game_portal_teleport
- game_talk
- game_dialog
- game_dialog_answer
- game_quests
- game_quest_abandon
- game_inventory
- game_equip
- game_unequip
- game_move_item
- game_reload
- game_use_item
- game_open_pack
- game_shop
- game_shop_buy
- game_shop_sell_resource
- game_plant
- game_plant_buy
- game_plant_give
- game_plant_make
- game_auction
- game_auction_buy
- game_auction_sell
- game_auction_take
- game_kalita_open
- game_kalita_sell
- game_genetic
- game_hospital_cure
- game_implant
- game_implant_charge
- game_cityhall_modify
- game_money_exchange
- game_perk_shop
- game_perk_buy
- game_vendor_buy
- game_apply_chip
- game_university
- game_university_enroll
- game_university_pass
- game_university_refuse
- game_profession_speed_up
- game_military
- game_military_sign_up
- game_military_return
- game_arsenal
- game_arsenal_take
- game_player_info
- game_duel_challenge
- game_duel_answer
- game_duel_cancel
- game_battle
- game_battle_plan
- game_battle_submit
- game_battle_clear
- game_attack_monsters
- game_mine
- game_mine_step
- game_mine_metro
- game_playbook
- game_register
- game_login
- game_chat_say
- game_chat_private
This list was read from the server itself, by connecting to it and calling tools/list on 7 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.