game_battle_clear — TimeZero Resurrection MCP Tool
game_battle_clear
(game battle clear) is one of 75 tools on the
TimeZero Resurrection
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call game_battle_clear from your client
- Claude Code TimeZero Resurrection game_battle_clear run in your project directory
- Claude Desktop TimeZero Resurrection game_battle_clear ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor TimeZero Resurrection game_battle_clear ~/.cursor/mcp.json
- VS Code TimeZero Resurrection game_battle_clear .vscode/mcp.json
- Zed TimeZero Resurrection game_battle_clear ~/.config/zed/settings.json
- Windsurf TimeZero Resurrection game_battle_clear ~/.codeium/windsurf/mcp_config.json
- Cline TimeZero Resurrection game_battle_clear ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI TimeZero Resurrection game_battle_clear ~/.gemini/settings.json
- Grok TimeZero Resurrection game_battle_clear .mcp.json (in your project root)
- ChatGPT TimeZero Resurrection game_battle_clear Settings → Connectors → Advanced → Developer mode
- Claude.ai TimeZero Resurrection game_battle_clear Settings → Connectors → Add custom connector
- LangChain TimeZero Resurrection game_battle_clear pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http game https://mcp.timezero-re.com/mcp
Other tools on this server
- game_disconnect
- game_status
- game_events
- game_wait
- game_setup_silhouette
- game_accept_license
- game_set_secret_question
- game_look
- game_move
- game_enter_building
- game_leave_building
- game_portal_teleport
- game_talk
- game_dialog
- game_dialog_answer
- game_quests
- game_quest_abandon
- game_inventory
- game_equip
- game_unequip
- game_move_item
- game_reload
- game_use_item
- game_open_pack
- game_shop
- game_shop_buy
- game_shop_sell_resource
- game_plant
- game_plant_buy
- game_plant_give
- game_plant_make
- game_auction
- game_auction_buy
- game_auction_sell
- game_auction_take
- game_kalita_open
- game_kalita_sell
- game_genetic
- game_hospital_cure
- game_implant
- game_implant_charge
- game_cityhall_modify
- game_money_exchange
- game_perk_shop
- game_perk_buy
- game_vendor_buy
- game_apply_chip
- game_university
- game_university_enroll
- game_university_pass
- game_university_refuse
- game_profession_speed_up
- game_military
- game_military_sign_up
- game_military_return
- game_arsenal
- game_arsenal_take
- game_player_info
- game_duel_challenge
- game_duel_answer
- game_duel_cancel
- game_battle
- game_battle_plan
- game_battle_submit
- game_attack_monsters
- game_mine
- game_mine_step
- game_mine_metro
- game_playbook
- game_register
- game_login
- game_challenge_answer
- game_chat_say
- game_chat_private
This list was read from the server itself, by connecting to it and calling tools/list on 14 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.