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vibe3d MCP

v0.2.14 changelog · 4

io.github.vibebytes/vibe3d

Edit and render 3D scenes over MCP: rooms, nodes, materials, cameras, and snapshots.

transport:stdio runtime:npm

Target client

run in your project directory

Held in this page only — never stored, logged, or sent anywhere but back to your screen.

claude mcp add vibe3d -e VIBE3D_TOKEN=<VIBE3D_TOKEN> -e VIBE3D_HOME=<VIBE3D_HOME> -e VIBE3D_CHROME=<VIBE3D_CHROME> -e VIBE3D_ROOM=<VIBE3D_ROOM> -- npx -y @vibebyte/vibe3d-mcp

setup guides: Claude Code Claude Desktop Cursor VS Code Zed Windsurf Cline Gemini CLI Grok LangChain

Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs

This listing does not declare its tools. Connect the server and your client will discover them on the handshake.