vibe3d for VS Code
io.github.vibebytes/vibe3d
Edit and render 3D scenes over MCP: rooms, nodes, materials, cameras, and snapshots.
client:VS Code
transport:stdio
runtime:npm
Install vibe3d in VS Code
.vscode/mcp.json
{
"inputs": [
{
"type": "promptString",
"id": "vibe3d-token",
"description": "VIBE3D_TOKEN",
"password": true
},
{
"type": "promptString",
"id": "vibe3d-home",
"description": "VIBE3D_HOME",
"password": true
},
{
"type": "promptString",
"id": "vibe3d-chrome",
"description": "VIBE3D_CHROME",
"password": true
},
{
"type": "promptString",
"id": "vibe3d-room",
"description": "VIBE3D_ROOM",
"password": true
}
],
"servers": {
"vibe3d": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"@vibebyte/vibe3d-mcp"
],
"env": {
"VIBE3D_TOKEN": "${input:vibe3d-token}",
"VIBE3D_HOME": "${input:vibe3d-home}",
"VIBE3D_CHROME": "${input:vibe3d-chrome}",
"VIBE3D_ROOM": "${input:vibe3d-room}"
}
}
}
}
VS Code prompts for each input the first time the server starts, so no secret is written to the file. VS Code docs