Flit Physics for LangChain
io.github.brashler/flit
Tiny sphere-physics engine for three.js games: spawn, step, raycast, InstancedMesh-ready positions
client:LangChain
transport:stdio
runtime:npm
Install Flit Physics in LangChain
pip install langchain-mcp-adapters
from langchain_mcp_adapters.client import MultiServerMCPClient
client = MultiServerMCPClient({
"flit": {
"transport": "stdio",
"command": "npx",
"args": ["-y", "flit-physics"],
}
})
tools = await client.get_tools()
get_tools() returns the server's tools as LangChain tools, ready for an agent. LangChain docs