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Flit Physics for VS Code

io.github.brashler/flit

Tiny sphere-physics engine for three.js games: spawn, step, raycast, InstancedMesh-ready positions

client:VS Code transport:stdio runtime:npm

Install Flit Physics in VS Code

.vscode/mcp.json

{
  "servers": {
    "flit": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "flit-physics"
      ]
    }
  }
}

Requires agent mode. MCP: Open User Configuration puts the same block in every workspace. VS Code docs

Flit Physics in other clients