Flit Physics for VS Code
io.github.brashler/flit
Tiny sphere-physics engine for three.js games: spawn, step, raycast, InstancedMesh-ready positions
client:VS Code
transport:stdio
runtime:npm
Install Flit Physics in VS Code
.vscode/mcp.json
{
"servers": {
"flit": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"flit-physics"
]
}
}
}
Requires agent mode. MCP: Open User Configuration puts the same block in every workspace. VS Code docs