Flit Physics for Zed
io.github.brashler/flit
Tiny sphere-physics engine for three.js games: spawn, step, raycast, InstancedMesh-ready positions
client:Zed
transport:stdio
runtime:npm
Install Flit Physics in Zed
~/.config/zed/settings.json · windows: %APPDATA%\Zed\settings.json
{
"context_servers": {
"flit": {
"command": "npx",
"args": [
"-y",
"flit-physics"
]
}
}
}
Merge this into your existing settings object — do not replace the file. Zed docs