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Windsurf

Flit Physics for Windsurf

io.github.brashler/flit

Tiny sphere-physics engine for three.js games: spawn, step, raycast, InstancedMesh-ready positions

client:Windsurf transport:stdio runtime:npm

Install Flit Physics in Windsurf

~/.codeium/windsurf/mcp_config.json · windows: %USERPROFILE%\.codeium\windsurf\mcp_config.json

{
  "mcpServers": {
    "flit": {
      "command": "npx",
      "args": [
        "-y",
        "flit-physics"
      ]
    }
  }
}

Global only — Windsurf has no per-project MCP config. Refresh Cascade after saving. Windsurf docs

Flit Physics in other clients