Godot MCP for Claude Code
io.github.satelliteoflove/godot-mcp
Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
client:Claude Code
transport:stdio
runtime:npm
Install Godot MCP in Claude Code
run in your project directory
claude mcp add godot-mcp -e GODOT_HOST=<GODOT_HOST> -e GODOT_MCP_READ_ONLY=<GODOT_MCP_READ_ONLY> -- npx -y @satelliteoflove/godot-mcp
Adds it for this project only. Append --scope user to make it available everywhere. Claude Code docs