Godot MCP for Gemini CLI
io.github.satelliteoflove/godot-mcp
Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
client:Gemini CLI
transport:stdio
runtime:npm
Install Godot MCP in Gemini CLI
~/.gemini/settings.json · windows: %USERPROFILE%\.gemini\settings.json
{
"mcpServers": {
"godot-mcp": {
"command": "npx",
"args": [
"-y",
"@satelliteoflove/godot-mcp"
],
"env": {
"GODOT_HOST": "<GODOT_HOST>",
"GODOT_MCP_READ_ONLY": "<GODOT_MCP_READ_ONLY>"
}
}
}
}
Gemini expands $VAR and ${VAR} inside env values, so a secret can live in your shell rather than this file. Gemini CLI docs