Godot MCP Runtime for LangChain
io.github.erodenn/godot-mcp-runtime
Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
client:LangChain
transport:stdio
runtime:npm
Install Godot MCP Runtime in LangChain
pip install langchain-mcp-adapters
from langchain_mcp_adapters.client import MultiServerMCPClient
client = MultiServerMCPClient({
"godot-mcp-runtime": {
"transport": "stdio",
"command": "npx",
"args": ["-y", "godot-mcp-runtime"],
}
})
tools = await client.get_tools()
get_tools() returns the server's tools as LangChain tools, ready for an agent. LangChain docs