getWearableFrame — GripForge MCP Tool
getWearableFrame
(get wearable frame) is one of 151 tools on the
GripForge
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call getWearableFrame from your client
- Claude Code GripForge getWearableFrame run in your project directory
- Claude Desktop GripForge getWearableFrame ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor GripForge getWearableFrame ~/.cursor/mcp.json
- VS Code GripForge getWearableFrame .vscode/mcp.json
- Zed GripForge getWearableFrame ~/.config/zed/settings.json
- Windsurf GripForge getWearableFrame ~/.codeium/windsurf/mcp_config.json
- Cline GripForge getWearableFrame ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI GripForge getWearableFrame ~/.gemini/settings.json
- Grok GripForge getWearableFrame .mcp.json (in your project root)
- ChatGPT GripForge getWearableFrame Settings → Connectors → Advanced → Developer mode
- Claude.ai GripForge getWearableFrame Settings → Connectors → Add custom connector
- LangChain GripForge getWearableFrame pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http mcp https://gripforge.ai/mcp
Other tools on this server
- gripforge_vfx_project_schema
- gripforge_vfx_project_read
- gripforge_vfx_project_write
- gripforge_vfx_project_render
- gripforge_vfx_project_review
- gripforge_vfx_project_promote
- gripforge_vfx_project_generate
- gripforge_map_import_unreal_schema
- gripforge_map_import_unreal
- gripforge_flexible_weapon_schema
- gripforge_generate_flexible_weapon
- gripforge_flexible_chain_schema
- gripforge_flexible_chain
- gripforge_armor_generate
- gripforge_armor_read
- gripforge_armor_repair
- gripforge_map_import
- gripforge_map_schema
- gripforge_map_generate
- gripforge_scene_modify
- gripforge_scene_proposals
- gripforge_scene_proposal_read
- gripforge_scene_proposal_apply
- gripforge_scene_schema
- gripforge_scene_optimize
- gripforge_scene_list
- gripforge_scene_read
- gripforge_scene_create
- gripforge_scene_write
- gripforge_scene_patch
- gripforge_scene_versions
- gripforge_scene_review
- gripforge_scene_promote
- gripforge_scene_asset_pin
- gripforge_scene_asset_versions
- gripforge_scene_asset_review
- gripforge_scene_asset_promote
- gripforge_fps_animation
- gripforge_generation_list
- gripforge_generation_read
- gripforge_generation_cancel
- gripforge_generation_retry
- gripforge_blender_fabricate
- gripforge_project_get
- gripforge_server_list
- gripforge_server_get
- gripforge_server_create
- gripforge_server_deploy
- gripforge_server_start
- gripforge_server_stop
- gripforge_server_restart
- gripforge_server_scale
- gripforge_server_delete
- gripforge_server_logs
- gripforge_server_metrics
- gripforge_server_events
- gripforge_build_list
- gripforge_build_get
- gripforge_build_deploy
- gripforge_build_rollback
- gripforge_players_list
- gripforge_player_get
- gripforge_player_kick
- gripforge_player_ban
- gripforge_game_broadcast
- gripforge_world_list
- gripforge_world_deploy
- gripforge_world_backup
- gripforge_world_restore
- gripforge_match_list
- gripforge_match_get
- gripforge_match_create
- gripforge_match_stop
- gripforge_gamekit_search
- gripforge_gamekit_get
- gripforge_gamekit_install
- gripforge_gamekit_remove
- gripforge_gamekit_configure
- gripforge_gamekit_dependencies
- gripforge_gamekit_update
- gripforge_gamekit_deliver
- gripforge_game_capabilities
- gripforge_game_project
- gripforge_game_play_url
- gripforge_joystick_kit
- gripforge_abilities
- gripforge_creature_rig_schema
- gripforge_creature_analyze
- gripforge_creature_rig
- gripforge_attach
- gripforge_hud
- gripforge_cape
- gripforge_hud_bar
- gripforge_character_concepts
- gripforge_generate
- gripforge_generate_character
- gripforge_generate_weapon
- gripforge_generate_prop
- gripforge_boss
- gripforge_concept_correct
- gripforge_formats
- gripforge_make_seamless
- getAttachmentFrame
- gripforge_texture_prep
- gripforge_style_kit
- gripforge_library_list
- gripforge_library_get
- gripforge_library_push
- gripforge_library_pull
- gripforge_library_tag
- gripforge_animate
- gripforge_audio_kit
- gripforge_aim
- gripforge_level
- gripforge_loadout
- gripforge_retarget
- gripforge_rest_pose
- gripforge_fps_kit
- gripforge_kit
- gripforge_hud_import
- gripforge_settings
- gripforge_style
- gripforge_inspect
- gripforge_render
- gripforge_scene_kit
- gripforge_hitbox
- gripforge_vehicle_orient
- gripforge_map_plan
- gripforge_map_concept
- gripforge_map_refs
- gripforge_map_props
- gripforge_map_wires
- gripforge_map_reconstruct
- gripforge_map_look
- gripforge_viewmodel_kit
- gripforge_match_kit
- gripforge_performance
- gripforge_net_kit
- gripforge_menu_kit
- gripforge_bot_kit
- gripforge_input_kit
- gripforge_light_kit
- gripforge_font
- gripforge_loading_page
- gripforge_navmesh
- gripforge_vfx_generate
- gripforge_vfx
- gripforge_vfx_preview
- gripforge_shaders
- gripforge_shader_pull
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.