gripforge_apply_realism — GripForge MCP Tool
gripforge_apply_realism
(gripforge apply realism) is one of 240 tools on the
GripForge
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call gripforge_apply_realism from your client
- Claude Code GripForge gripforge_apply_realism run in your project directory
- Claude Desktop GripForge gripforge_apply_realism ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor GripForge gripforge_apply_realism ~/.cursor/mcp.json
- VS Code GripForge gripforge_apply_realism .vscode/mcp.json
- Zed GripForge gripforge_apply_realism ~/.config/zed/settings.json
- Windsurf GripForge gripforge_apply_realism ~/.codeium/windsurf/mcp_config.json
- Cline GripForge gripforge_apply_realism ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI GripForge gripforge_apply_realism ~/.gemini/settings.json
- Grok GripForge gripforge_apply_realism .mcp.json (in your project root)
- ChatGPT GripForge gripforge_apply_realism Settings → Connectors → Advanced → Developer mode
- Claude.ai GripForge gripforge_apply_realism Settings → Connectors → Add custom connector
- LangChain GripForge gripforge_apply_realism pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http mcp https://gripforge.ai/mcp
Other tools on this server
- gripforge_vfx_project_schema
- gripforge_vfx_project_read
- gripforge_vfx_project_write
- gripforge_vfx_project_render
- gripforge_vfx_project_review
- gripforge_vfx_project_promote
- gripforge_vfx_project_generate
- gripforge_vehicle_doors
- gripforge_prepare_vehicle
- gripforge_vehicle_schema
- gripforge_generate_vehicle
- gripforge_vehicle_segment
- gripforge_map_import_unreal_schema
- gripforge_map_import_unreal
- gripforge_flexible_weapon_schema
- gripforge_generate_flexible_weapon
- gripforge_flexible_chain_schema
- gripforge_flexible_chain
- gripforge_armor_generate
- gripforge_armor_read
- gripforge_armor_repair
- gripforge_map_import
- gripforge_map_schema
- gripforge_map_generate
- gripforge_scene_modify
- gripforge_scene_proposals
- gripforge_scene_proposal_read
- gripforge_scene_proposal_apply
- gripforge_scene_schema
- gripforge_scene_realism
- gripforge_realism_schema
- gripforge_scene_optimize
- gripforge_scene_list
- gripforge_scene_read
- gripforge_scene_create
- gripforge_scene_write
- gripforge_scene_patch
- gripforge_scene_versions
- gripforge_scene_review
- gripforge_scene_promote
- gripforge_scene_asset_pin
- gripforge_scene_asset_versions
- gripforge_scene_asset_review
- gripforge_scene_asset_promote
- gripforge_fp_hands_schema
- gripforge_generate_fp_hands
- gripforge_fps_animation
- gripforge_generation_list
- gripforge_generation_read
- gripforge_generation_cancel
- gripforge_generation_retry
- gripforge_blender_fabricate
- gripforge_project_get
- gripforge_server_list
- gripforge_server_get
- gripforge_server_create
- gripforge_server_deploy
- gripforge_server_start
- gripforge_server_stop
- gripforge_server_restart
- gripforge_server_scale
- gripforge_server_delete
- gripforge_server_logs
- gripforge_server_metrics
- gripforge_server_events
- gripforge_build_list
- gripforge_build_get
- gripforge_build_deploy
- gripforge_build_rollback
- gripforge_players_list
- gripforge_player_get
- gripforge_player_kick
- gripforge_player_ban
- gripforge_game_broadcast
- gripforge_world_list
- gripforge_world_deploy
- gripforge_world_backup
- gripforge_world_restore
- gripforge_match_list
- gripforge_match_get
- gripforge_match_create
- gripforge_match_stop
- gripforge_room_list
- gripforge_room_close
- gripforge_game_world
- gripforge_game_world_scope
- gripforge_define_game
- gripforge_resolve_requirements
- gripforge_audit_game
- gripforge_get_completion_report
- gripforge_test_game
- gripforge_complete_game
- gripforge_validate_release
- gripforge_runtime_sessions
- gripforge_runtime_command
- gripforge_runtime_receipt
- gripforge_get_render_capabilities
- gripforge_configure_render_preview
- gripforge_render_preview
- gripforge_cancel_render_preview
- gripforge_debug_sessions
- gripforge_debug_snapshot
- gripforge_debug_set
- gripforge_game_web_export
- gripforge_gamekit_search
- gripforge_gamekit_get
- gripforge_gamekit_api
- gripforge_docs
- gripforge_gamekit_installed
- gripforge_gamekit_install
- gripforge_gamekit_remove
- gripforge_game_host_provides
- gripforge_gamekit_configure
- gripforge_gamekit_dependencies
- gripforge_gamekit_update
- gripforge_gamekit_deliver
- gripforge_game_capabilities
- gripforge_game_art_direction
- gripforge_game_publish
- gripforge_game_theme_from_concept
- gripforge_game_asset_plan
- gripforge_game_project
- gripforge_gamekit_creatures
- gripforge_gamekit_anim_layers
- gripforge_game_engine
- gripforge_game_mods
- gripforge_game_scenes
- gripforge_game_content
- gripforge_game_play_url
- gripforge_game_test
- gripforge_game_audit
- gripforge_moba_roster
- gripforge_ability_vfx
- gripforge_moba_map
- gripforge_terrain_map_use
- gripforge_joystick_kit
- gripforge_abilities
- gripforge_ui_screen
- gripforge_creature_rig_schema
- gripforge_creature_analyze
- gripforge_creature_rig
- gripforge_generate_creature
- gripforge_compute_status
- gripforge_compute_generate
- gripforge_compute_job
- gripforge_compute_assets
- gripforge_compute_variant
- gripforge_compute_validate
- gripforge_compute_download
- gripforge_facial_rig
- gripforge_voice_profile
- gripforge_game_audio
- gripforge_audio_generate
- gripforge_game_releases
- gripforge_weapon_profile
- gripforge_weapon_motion
- gripforge_weapon_motion_review
- gripforge_shield_vfx
- gripforge_shield_export
- gripforge_projectile_create
- gripforge_architecture_schema
- gripforge_generate_building
- gripforge_generate_district
- gripforge_environment_module
- gripforge_urban_building
- gripforge_game_concepts
- gripforge_motion_generate
- gripforge_abilities_generate
- gripforge_game_creation
- gripforge_generate_weapon_catalog
- gripforge_generation_quote
- gripforge_asset_search
- gripforge_asset_clone
- gripforge_admin_assets
- gripforge_admin_assets_update
- gripforge_attach
- gripforge_hud
- gripforge_cape
- gripforge_hud_bar
- gripforge_character_concepts
- gripforge_generate
- gripforge_generate_character
- gripforge_generate_weapon
- gripforge_generate_prop
- gripforge_boss
- gripforge_concept_correct
- gripforge_formats
- gripforge_make_seamless
- getAttachmentFrame
- getWearableFrame
- gripforge_texture_prep
- gripforge_style_kit
- gripforge_library_list
- gripforge_library_optimize
- gripforge_vehicle_finish
- gripforge_library_get
- gripforge_library_push
- gripforge_library_pull
- gripforge_library_tag
- gripforge_animate
- gripforge_audio_kit
- gripforge_aim
- gripforge_level
- gripforge_loadout
- gripforge_retarget
- gripforge_rest_pose
- gripforge_fps_kit
- gripforge_kit
- gripforge_hud_import
- gripforge_settings
- gripforge_style
- gripforge_inspect
- gripforge_render
- gripforge_scene_kit
- gripforge_hitbox
- gripforge_vehicle_orient
- gripforge_map_plan
- gripforge_map_concept
- gripforge_map_refs
- gripforge_map_props
- gripforge_map_wires
- gripforge_map_reconstruct
- gripforge_map_look
- gripforge_viewmodel_kit
- gripforge_match_kit
- gripforge_performance
- gripforge_net_kit
- gripforge_menu_kit
- gripforge_bot_kit
- gripforge_input_kit
- gripforge_light_kit
- gripforge_font
- gripforge_loading_page
- gripforge_navmesh
- gripforge_vfx_generate
- gripforge_vfx
- gripforge_vfx_preview
- gripforge_shaders
- gripforge_shader_pull
This list was read from the server itself, by connecting to it and calling tools/list on 4 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.