gripforge_armor_read — GripForge MCP Tool
gripforge_armor_read
(gripforge armor read) is one of 151 tools on the
GripForge
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call gripforge_armor_read from your client
- Claude Code GripForge gripforge_armor_read run in your project directory
- Claude Desktop GripForge gripforge_armor_read ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor GripForge gripforge_armor_read ~/.cursor/mcp.json
- VS Code GripForge gripforge_armor_read .vscode/mcp.json
- Zed GripForge gripforge_armor_read ~/.config/zed/settings.json
- Windsurf GripForge gripforge_armor_read ~/.codeium/windsurf/mcp_config.json
- Cline GripForge gripforge_armor_read ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI GripForge gripforge_armor_read ~/.gemini/settings.json
- Grok GripForge gripforge_armor_read .mcp.json (in your project root)
- ChatGPT GripForge gripforge_armor_read Settings → Connectors → Advanced → Developer mode
- Claude.ai GripForge gripforge_armor_read Settings → Connectors → Add custom connector
- LangChain GripForge gripforge_armor_read pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http mcp https://gripforge.ai/mcp
Other tools on this server
- gripforge_vfx_project_schema
- gripforge_vfx_project_read
- gripforge_vfx_project_write
- gripforge_vfx_project_render
- gripforge_vfx_project_review
- gripforge_vfx_project_promote
- gripforge_vfx_project_generate
- gripforge_map_import_unreal_schema
- gripforge_map_import_unreal
- gripforge_flexible_weapon_schema
- gripforge_generate_flexible_weapon
- gripforge_flexible_chain_schema
- gripforge_flexible_chain
- gripforge_armor_generate
- gripforge_armor_repair
- gripforge_map_import
- gripforge_map_schema
- gripforge_map_generate
- gripforge_scene_modify
- gripforge_scene_proposals
- gripforge_scene_proposal_read
- gripforge_scene_proposal_apply
- gripforge_scene_schema
- gripforge_scene_optimize
- gripforge_scene_list
- gripforge_scene_read
- gripforge_scene_create
- gripforge_scene_write
- gripforge_scene_patch
- gripforge_scene_versions
- gripforge_scene_review
- gripforge_scene_promote
- gripforge_scene_asset_pin
- gripforge_scene_asset_versions
- gripforge_scene_asset_review
- gripforge_scene_asset_promote
- gripforge_fps_animation
- gripforge_generation_list
- gripforge_generation_read
- gripforge_generation_cancel
- gripforge_generation_retry
- gripforge_blender_fabricate
- gripforge_project_get
- gripforge_server_list
- gripforge_server_get
- gripforge_server_create
- gripforge_server_deploy
- gripforge_server_start
- gripforge_server_stop
- gripforge_server_restart
- gripforge_server_scale
- gripforge_server_delete
- gripforge_server_logs
- gripforge_server_metrics
- gripforge_server_events
- gripforge_build_list
- gripforge_build_get
- gripforge_build_deploy
- gripforge_build_rollback
- gripforge_players_list
- gripforge_player_get
- gripforge_player_kick
- gripforge_player_ban
- gripforge_game_broadcast
- gripforge_world_list
- gripforge_world_deploy
- gripforge_world_backup
- gripforge_world_restore
- gripforge_match_list
- gripforge_match_get
- gripforge_match_create
- gripforge_match_stop
- gripforge_gamekit_search
- gripforge_gamekit_get
- gripforge_gamekit_install
- gripforge_gamekit_remove
- gripforge_gamekit_configure
- gripforge_gamekit_dependencies
- gripforge_gamekit_update
- gripforge_gamekit_deliver
- gripforge_game_capabilities
- gripforge_game_project
- gripforge_game_play_url
- gripforge_joystick_kit
- gripforge_abilities
- gripforge_creature_rig_schema
- gripforge_creature_analyze
- gripforge_creature_rig
- gripforge_attach
- gripforge_hud
- gripforge_cape
- gripforge_hud_bar
- gripforge_character_concepts
- gripforge_generate
- gripforge_generate_character
- gripforge_generate_weapon
- gripforge_generate_prop
- gripforge_boss
- gripforge_concept_correct
- gripforge_formats
- gripforge_make_seamless
- getAttachmentFrame
- getWearableFrame
- gripforge_texture_prep
- gripforge_style_kit
- gripforge_library_list
- gripforge_library_get
- gripforge_library_push
- gripforge_library_pull
- gripforge_library_tag
- gripforge_animate
- gripforge_audio_kit
- gripforge_aim
- gripforge_level
- gripforge_loadout
- gripforge_retarget
- gripforge_rest_pose
- gripforge_fps_kit
- gripforge_kit
- gripforge_hud_import
- gripforge_settings
- gripforge_style
- gripforge_inspect
- gripforge_render
- gripforge_scene_kit
- gripforge_hitbox
- gripforge_vehicle_orient
- gripforge_map_plan
- gripforge_map_concept
- gripforge_map_refs
- gripforge_map_props
- gripforge_map_wires
- gripforge_map_reconstruct
- gripforge_map_look
- gripforge_viewmodel_kit
- gripforge_match_kit
- gripforge_performance
- gripforge_net_kit
- gripforge_menu_kit
- gripforge_bot_kit
- gripforge_input_kit
- gripforge_light_kit
- gripforge_font
- gripforge_loading_page
- gripforge_navmesh
- gripforge_vfx_generate
- gripforge_vfx
- gripforge_vfx_preview
- gripforge_shaders
- gripforge_shader_pull
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.