gripforge_weapon_motion — GripForge MCP Tool
gripforge_weapon_motion
(gripforge weapon motion) is one of 240 tools on the
GripForge
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call gripforge_weapon_motion from your client
- Claude Code GripForge gripforge_weapon_motion run in your project directory
- Claude Desktop GripForge gripforge_weapon_motion ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor GripForge gripforge_weapon_motion ~/.cursor/mcp.json
- VS Code GripForge gripforge_weapon_motion .vscode/mcp.json
- Zed GripForge gripforge_weapon_motion ~/.config/zed/settings.json
- Windsurf GripForge gripforge_weapon_motion ~/.codeium/windsurf/mcp_config.json
- Cline GripForge gripforge_weapon_motion ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI GripForge gripforge_weapon_motion ~/.gemini/settings.json
- Grok GripForge gripforge_weapon_motion .mcp.json (in your project root)
- ChatGPT GripForge gripforge_weapon_motion Settings → Connectors → Advanced → Developer mode
- Claude.ai GripForge gripforge_weapon_motion Settings → Connectors → Add custom connector
- LangChain GripForge gripforge_weapon_motion pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http mcp https://gripforge.ai/mcp
Other tools on this server
- gripforge_vfx_project_schema
- gripforge_vfx_project_read
- gripforge_vfx_project_write
- gripforge_vfx_project_render
- gripforge_vfx_project_review
- gripforge_vfx_project_promote
- gripforge_vfx_project_generate
- gripforge_vehicle_doors
- gripforge_prepare_vehicle
- gripforge_vehicle_schema
- gripforge_generate_vehicle
- gripforge_vehicle_segment
- gripforge_map_import_unreal_schema
- gripforge_map_import_unreal
- gripforge_flexible_weapon_schema
- gripforge_generate_flexible_weapon
- gripforge_flexible_chain_schema
- gripforge_flexible_chain
- gripforge_armor_generate
- gripforge_armor_read
- gripforge_armor_repair
- gripforge_map_import
- gripforge_map_schema
- gripforge_map_generate
- gripforge_scene_modify
- gripforge_scene_proposals
- gripforge_scene_proposal_read
- gripforge_scene_proposal_apply
- gripforge_scene_schema
- gripforge_scene_realism
- gripforge_apply_realism
- gripforge_realism_schema
- gripforge_scene_optimize
- gripforge_scene_list
- gripforge_scene_read
- gripforge_scene_create
- gripforge_scene_write
- gripforge_scene_patch
- gripforge_scene_versions
- gripforge_scene_review
- gripforge_scene_promote
- gripforge_scene_asset_pin
- gripforge_scene_asset_versions
- gripforge_scene_asset_review
- gripforge_scene_asset_promote
- gripforge_fp_hands_schema
- gripforge_generate_fp_hands
- gripforge_fps_animation
- gripforge_generation_list
- gripforge_generation_read
- gripforge_generation_cancel
- gripforge_generation_retry
- gripforge_blender_fabricate
- gripforge_project_get
- gripforge_server_list
- gripforge_server_get
- gripforge_server_create
- gripforge_server_deploy
- gripforge_server_start
- gripforge_server_stop
- gripforge_server_restart
- gripforge_server_scale
- gripforge_server_delete
- gripforge_server_logs
- gripforge_server_metrics
- gripforge_server_events
- gripforge_build_list
- gripforge_build_get
- gripforge_build_deploy
- gripforge_build_rollback
- gripforge_players_list
- gripforge_player_get
- gripforge_player_kick
- gripforge_player_ban
- gripforge_game_broadcast
- gripforge_world_list
- gripforge_world_deploy
- gripforge_world_backup
- gripforge_world_restore
- gripforge_match_list
- gripforge_match_get
- gripforge_match_create
- gripforge_match_stop
- gripforge_room_list
- gripforge_room_close
- gripforge_game_world
- gripforge_game_world_scope
- gripforge_define_game
- gripforge_resolve_requirements
- gripforge_audit_game
- gripforge_get_completion_report
- gripforge_test_game
- gripforge_complete_game
- gripforge_validate_release
- gripforge_runtime_sessions
- gripforge_runtime_command
- gripforge_runtime_receipt
- gripforge_get_render_capabilities
- gripforge_configure_render_preview
- gripforge_render_preview
- gripforge_cancel_render_preview
- gripforge_debug_sessions
- gripforge_debug_snapshot
- gripforge_debug_set
- gripforge_game_web_export
- gripforge_gamekit_search
- gripforge_gamekit_get
- gripforge_gamekit_api
- gripforge_docs
- gripforge_gamekit_installed
- gripforge_gamekit_install
- gripforge_gamekit_remove
- gripforge_game_host_provides
- gripforge_gamekit_configure
- gripforge_gamekit_dependencies
- gripforge_gamekit_update
- gripforge_gamekit_deliver
- gripforge_game_capabilities
- gripforge_game_art_direction
- gripforge_game_publish
- gripforge_game_theme_from_concept
- gripforge_game_asset_plan
- gripforge_game_project
- gripforge_gamekit_creatures
- gripforge_gamekit_anim_layers
- gripforge_game_engine
- gripforge_game_mods
- gripforge_game_scenes
- gripforge_game_content
- gripforge_game_play_url
- gripforge_game_test
- gripforge_game_audit
- gripforge_moba_roster
- gripforge_ability_vfx
- gripforge_moba_map
- gripforge_terrain_map_use
- gripforge_joystick_kit
- gripforge_abilities
- gripforge_ui_screen
- gripforge_creature_rig_schema
- gripforge_creature_analyze
- gripforge_creature_rig
- gripforge_generate_creature
- gripforge_compute_status
- gripforge_compute_generate
- gripforge_compute_job
- gripforge_compute_assets
- gripforge_compute_variant
- gripforge_compute_validate
- gripforge_compute_download
- gripforge_facial_rig
- gripforge_voice_profile
- gripforge_game_audio
- gripforge_audio_generate
- gripforge_game_releases
- gripforge_weapon_profile
- gripforge_weapon_motion_review
- gripforge_shield_vfx
- gripforge_shield_export
- gripforge_projectile_create
- gripforge_architecture_schema
- gripforge_generate_building
- gripforge_generate_district
- gripforge_environment_module
- gripforge_urban_building
- gripforge_game_concepts
- gripforge_motion_generate
- gripforge_abilities_generate
- gripforge_game_creation
- gripforge_generate_weapon_catalog
- gripforge_generation_quote
- gripforge_asset_search
- gripforge_asset_clone
- gripforge_admin_assets
- gripforge_admin_assets_update
- gripforge_attach
- gripforge_hud
- gripforge_cape
- gripforge_hud_bar
- gripforge_character_concepts
- gripforge_generate
- gripforge_generate_character
- gripforge_generate_weapon
- gripforge_generate_prop
- gripforge_boss
- gripforge_concept_correct
- gripforge_formats
- gripforge_make_seamless
- getAttachmentFrame
- getWearableFrame
- gripforge_texture_prep
- gripforge_style_kit
- gripforge_library_list
- gripforge_library_optimize
- gripforge_vehicle_finish
- gripforge_library_get
- gripforge_library_push
- gripforge_library_pull
- gripforge_library_tag
- gripforge_animate
- gripforge_audio_kit
- gripforge_aim
- gripforge_level
- gripforge_loadout
- gripforge_retarget
- gripforge_rest_pose
- gripforge_fps_kit
- gripforge_kit
- gripforge_hud_import
- gripforge_settings
- gripforge_style
- gripforge_inspect
- gripforge_render
- gripforge_scene_kit
- gripforge_hitbox
- gripforge_vehicle_orient
- gripforge_map_plan
- gripforge_map_concept
- gripforge_map_refs
- gripforge_map_props
- gripforge_map_wires
- gripforge_map_reconstruct
- gripforge_map_look
- gripforge_viewmodel_kit
- gripforge_match_kit
- gripforge_performance
- gripforge_net_kit
- gripforge_menu_kit
- gripforge_bot_kit
- gripforge_input_kit
- gripforge_light_kit
- gripforge_font
- gripforge_loading_page
- gripforge_navmesh
- gripforge_vfx_generate
- gripforge_vfx
- gripforge_vfx_preview
- gripforge_shaders
- gripforge_shader_pull
This list was read from the server itself, by connecting to it and calling tools/list on 4 November 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.