gripforge_map_wires — GripForge MCP Tool
gripforge_map_wires
(gripforge map wires) is one of 151 tools on the
GripForge
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call gripforge_map_wires from your client
- Claude Code GripForge gripforge_map_wires run in your project directory
- Claude Desktop GripForge gripforge_map_wires ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor GripForge gripforge_map_wires ~/.cursor/mcp.json
- VS Code GripForge gripforge_map_wires .vscode/mcp.json
- Zed GripForge gripforge_map_wires ~/.config/zed/settings.json
- Windsurf GripForge gripforge_map_wires ~/.codeium/windsurf/mcp_config.json
- Cline GripForge gripforge_map_wires ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI GripForge gripforge_map_wires ~/.gemini/settings.json
- Grok GripForge gripforge_map_wires .mcp.json (in your project root)
- ChatGPT GripForge gripforge_map_wires Settings → Connectors → Advanced → Developer mode
- Claude.ai GripForge gripforge_map_wires Settings → Connectors → Add custom connector
- LangChain GripForge gripforge_map_wires pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http mcp https://gripforge.ai/mcp
Other tools on this server
- gripforge_vfx_project_schema
- gripforge_vfx_project_read
- gripforge_vfx_project_write
- gripforge_vfx_project_render
- gripforge_vfx_project_review
- gripforge_vfx_project_promote
- gripforge_vfx_project_generate
- gripforge_map_import_unreal_schema
- gripforge_map_import_unreal
- gripforge_flexible_weapon_schema
- gripforge_generate_flexible_weapon
- gripforge_flexible_chain_schema
- gripforge_flexible_chain
- gripforge_armor_generate
- gripforge_armor_read
- gripforge_armor_repair
- gripforge_map_import
- gripforge_map_schema
- gripforge_map_generate
- gripforge_scene_modify
- gripforge_scene_proposals
- gripforge_scene_proposal_read
- gripforge_scene_proposal_apply
- gripforge_scene_schema
- gripforge_scene_optimize
- gripforge_scene_list
- gripforge_scene_read
- gripforge_scene_create
- gripforge_scene_write
- gripforge_scene_patch
- gripforge_scene_versions
- gripforge_scene_review
- gripforge_scene_promote
- gripforge_scene_asset_pin
- gripforge_scene_asset_versions
- gripforge_scene_asset_review
- gripforge_scene_asset_promote
- gripforge_fps_animation
- gripforge_generation_list
- gripforge_generation_read
- gripforge_generation_cancel
- gripforge_generation_retry
- gripforge_blender_fabricate
- gripforge_project_get
- gripforge_server_list
- gripforge_server_get
- gripforge_server_create
- gripforge_server_deploy
- gripforge_server_start
- gripforge_server_stop
- gripforge_server_restart
- gripforge_server_scale
- gripforge_server_delete
- gripforge_server_logs
- gripforge_server_metrics
- gripforge_server_events
- gripforge_build_list
- gripforge_build_get
- gripforge_build_deploy
- gripforge_build_rollback
- gripforge_players_list
- gripforge_player_get
- gripforge_player_kick
- gripforge_player_ban
- gripforge_game_broadcast
- gripforge_world_list
- gripforge_world_deploy
- gripforge_world_backup
- gripforge_world_restore
- gripforge_match_list
- gripforge_match_get
- gripforge_match_create
- gripforge_match_stop
- gripforge_gamekit_search
- gripforge_gamekit_get
- gripforge_gamekit_install
- gripforge_gamekit_remove
- gripforge_gamekit_configure
- gripforge_gamekit_dependencies
- gripforge_gamekit_update
- gripforge_gamekit_deliver
- gripforge_game_capabilities
- gripforge_game_project
- gripforge_game_play_url
- gripforge_joystick_kit
- gripforge_abilities
- gripforge_creature_rig_schema
- gripforge_creature_analyze
- gripforge_creature_rig
- gripforge_attach
- gripforge_hud
- gripforge_cape
- gripforge_hud_bar
- gripforge_character_concepts
- gripforge_generate
- gripforge_generate_character
- gripforge_generate_weapon
- gripforge_generate_prop
- gripforge_boss
- gripforge_concept_correct
- gripforge_formats
- gripforge_make_seamless
- getAttachmentFrame
- getWearableFrame
- gripforge_texture_prep
- gripforge_style_kit
- gripforge_library_list
- gripforge_library_get
- gripforge_library_push
- gripforge_library_pull
- gripforge_library_tag
- gripforge_animate
- gripforge_audio_kit
- gripforge_aim
- gripforge_level
- gripforge_loadout
- gripforge_retarget
- gripforge_rest_pose
- gripforge_fps_kit
- gripforge_kit
- gripforge_hud_import
- gripforge_settings
- gripforge_style
- gripforge_inspect
- gripforge_render
- gripforge_scene_kit
- gripforge_hitbox
- gripforge_vehicle_orient
- gripforge_map_plan
- gripforge_map_concept
- gripforge_map_refs
- gripforge_map_props
- gripforge_map_reconstruct
- gripforge_map_look
- gripforge_viewmodel_kit
- gripforge_match_kit
- gripforge_performance
- gripforge_net_kit
- gripforge_menu_kit
- gripforge_bot_kit
- gripforge_input_kit
- gripforge_light_kit
- gripforge_font
- gripforge_loading_page
- gripforge_navmesh
- gripforge_vfx_generate
- gripforge_vfx
- gripforge_vfx_preview
- gripforge_shaders
- gripforge_shader_pull
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.