chess_analyze_position — Moddable Games Tools MCP Tool
chess_analyze_position
(chess analyze position) is one of 89 tools on the
Moddable Games Tools
MCP server. Connect the server and your client discovers it on the handshake.
by client
How to call chess_analyze_position from your client
- Claude Code Moddable Games Tools chess_analyze_position run in your project directory
- Claude Desktop Moddable Games Tools chess_analyze_position ~/Library/Application Support/Claude/claude_desktop_config.json
- Cursor Moddable Games Tools chess_analyze_position ~/.cursor/mcp.json
- VS Code Moddable Games Tools chess_analyze_position .vscode/mcp.json
- Zed Moddable Games Tools chess_analyze_position ~/.config/zed/settings.json
- Windsurf Moddable Games Tools chess_analyze_position ~/.codeium/windsurf/mcp_config.json
- Cline Moddable Games Tools chess_analyze_position ~/Library/Application Support/Code/User/globalStorage/saoudrizwan.claude-dev/settings/cline_mcp_settings.json
- Gemini CLI Moddable Games Tools chess_analyze_position ~/.gemini/settings.json
- Grok Moddable Games Tools chess_analyze_position .mcp.json (in your project root)
- ChatGPT Moddable Games Tools chess_analyze_position Settings → Connectors → Advanced → Developer mode
- Claude.ai Moddable Games Tools chess_analyze_position Settings → Connectors → Add custom connector
- LangChain Moddable Games Tools chess_analyze_position pip install langchain-mcp-adapters
Fastest route
claude mcp add --transport http moddable-games-tools https://tools.moddable.games/mcp
Other tools on this server
- chess_generate_puzzle
- chess_list_puzzle_types
- chess_list_variants
- chess_get_legal_moves
- chess_make_move
- chess_validate_move
- chess_get_status
- chess_render_svg
- chess_make_moves
- chess_get_opening_book
- hex_list_games
- hex_generate_map
- hex_export_svg
- hex_get_info
- hex_compute_fov
- hex_pathfind
- play_list_families
- play_list_variants
- play_get_definition
- play_create_game
- play_get_moves
- play_apply_move
- play_check_status
- play_suggest_move
- play_render_board
- play_export_fen
- play_load_fen
- play_validate_move
- play_make_moves
- rules_list_games
- rules_get_game
- rules_get_game_meta
- rules_get_page
- rules_get_variant_list
- rules_get_diagram
- rules_get_variant
- rules_search
- rules_random
- board_gallery_search
- board_gallery_get
- tile_gallery_search
- tile_gallery_get
- tile_gallery_stats
- board_gallery_stats
- piece_gallery_search
- piece_gallery_get_set
- piece_gallery_stats
- oracle_list_games
- rpg_chargen
- oracle_roll
- oracle_list_tables
- oracle_ask
- oracle_scene
- rpg_search_entities
- rpg_get_entity
- rpg_random_encounter
- rpg_browse_category
- rpg_loot
- oracle_list_recipes
- oracle_interpret
- oracle_table_view
- oracle_encounter
- rpg_list_categories
- rpg_random
- ti4_random_factions
- ti4_draft_factions
- ti4_list_factions
- ti4_draw_objectives
- ti4_draw_agendas
- nukes_setup_generator
- game_nukes_combat
- colony_dice_odds
- game_deck_create
- game_deck_list_types
- game_deck_deal
- game_score_tracker
- talisman_draw_characters
- talisman_draw_encounter
- jam_status
- jam_timer
- jam_vote
- dice_roll
- coin_flip
- team_split
- random_player_order
- timer_suggest
- game_jam_theme
- dice_odds
This list was read from the server itself, by connecting to it and calling tools/list on 24 September 2026. It is what
the server actually exposes, not what its listing claims.
Mutating and Read-only are read off each tool's name, not its schema — a hint, not a guarantee. The registry stores tool names only; connect the server for its live schemas.